D&A Session 4 - "Más Vale Tarde Que Nunca"

"At the edge of the Pacific, no prosperity is built without lies; beneath stone and steel, many wrongs can be righted, but don't be late for the party."

Table Members

 * ForteNoir as the MC
 * SquashDemon as Jacopo Giuseppe Dux
 * Kixandra as Akamai Reyes
 * Dimin as Oliver Moorland
 * Elgar as Antonio Cervantes
 * RedAngelAlnet as CINO Ketaminé

Session Summary
Several months after the incident in the Pacific Union, the team is contacted by the smart AI DJEETA with a job offer. Having spent considerable time and effort in tracking down the political dissidents captured by the Pacific Coast Guard's Mps, DJEETA tasks the team with freeing all those that she captured while under the thrall of LogiCal's surveillance canvassing system. Unaware of precisely what group or organization is holding the targets, Knight, Dux, Oliver, and Antonio travel to Baja California to follow up on DJEETA's best leads.

Upon arriving in the port city of La Paz, Antonio consults with an old friend in the Salvatore smuggling family and learns that private security contractor Verde Delfino is managing all regional detention centers under the supervision of Fidencio Hidalgo, chief of Baja California's Bureau of Corrections. Oliver manages to secure valid federal credentials from a regional contact, giving the team an 'in'. Meanwhile, Knight pinpoints the location of the detainees; San Miguel Corrections Center. Knight reaches out to a former partner-in-crime and learns that a large mechanical door is guarding secrets deep beneath San Miguel. On instructions from Antonio, Oliver discovers that Hidalgo holds a physical key for the hidden sector.

Knight and Oliver conspire to gain entry to the Hidalgo family mansion, and manipulate their way into the guest list a Luz Hidalgo's quinceanera under the guise of making a drug deal. Near the property, Dux and Antonio intercept a local terrorist cell, Los Langostas, as they attempt to attack the party, and in the ensuing chaos Knight is captured by Fidencio Hidalgo as Oliver escapes the mansion with the key.

A week later, unable to make an informed move without Knight's skills, and with Hidalgo wise to a plot to invade San Miguel Corrections Center, the team is greeted with a surprise from Sicily. CINO Ketaminé, a mercenary answering to the Bannano crime family, secretly intercepts Dux in La Paz, and agrees to help the team raid San Miguel on the condition that Dux return to Europe when the mission is complete. CINO's infiltration and impersonation skills prove crucial in entering San Miguel, and as he and Oliver journey inside to find the secret sector beyond the locked gate, Dux and Antonio engage the AF security forces outside.

After the AF confrontation nearly destroys genpop and causes a massive prison riot, Oliver and CINO enter the hidden facility below San Miguel, eliminate the guard detail, and discover the cells containing the detainees sought by their client. Chief among them are OMER, captured a month prior by a pale green AF with a British female pilot, and Knight, whose left arm has been forcibly replaced by a new, experimental cyberarm. The team discovers that almost every detainee in the hidden sector has had one or more of their limbs forcibly replaced with new model cyberlimbs developed by Alton Sojourn, a new megacorp spun off from Almet and AmiMedico assets, ostensibly as a front for medical black projects.

Dux and Antonio eliminate the AFs guarding the prison and evacuate before the local military response shows up. Oliver and CINO stumble upon a submarine docked elsewhere in the hidden facility and, after eliminating its robotic guards, help OMER, Knight, and the detainees escape aboard the vessel. The team assembles off the Pacific coast to offload Oliver, CINO, and Knight as OMER and the detainees head to a safe location in Myanmar.

The following day, after being paid in full by DJEETA, Knight joins Dux on the docks of La Paz. The pair of them are intercepted by Mafia AFs and CINO, having come to make Dux deliver on his word...